So I took a rather simple approach to my info graphic. The background I found very fitting because it had a very digital feel. By that I mean the pattern created by triangles made it look like something very computer generated. That same idea is why I picked the markers I did for the facts. I also wanted to keep it simple so that it would be easy to follow.

The body design was the very first thing I thought of. Since my topic is medical applications of virtual reality technology, using the body, the center of all medicine and medical science, as the focal point felt like a necessity. After that I wanted a colorful way to mark parts of the body that VR technology could benefit with and example or fact for each. Of course I had to tack on the VR headset on the body as an aesthetic choice. Not only would the figure look extremely boring, but it would also not be as clearly visually linked to my project.

The biggest thing I am trying to get across with the infographic is that it is not only possible to use VR in the medical world, but it is already being done. These three examples I provided I found to be easy to follow and common enough in society that at least one could be loosely related to anyone who reads it. I also wanted to show how more than just the eyes could be effected. The data involving a change in someone’s “heart” I found the most interesting.

In conclusion, the graphic I made with simplicity and a bright color scheme in mind to catch attention. I used the body to demonstrate various regions that benefit from VR use. Lastly, as a note, the bottom pink with the reference to my bibliography was a result in a mistake in the program I used. The bottom pink section was added by the program and I could not find a way to extend the blue down. Therefore, I took lemons and made lemonade by turning the sliver of pink into a note of where to find sources.